Team Indonesia Is working hard to promote STEAM education in the 2023 Annual Meeting of Indonesian City Government Association, APEKSI 2023 and Indonesia City Expo Makassar 11-14 July.

The last year official member FGC Team Indonesia R2045, Muhammad Taufiq and his mentor Ari Hatta are invited to present R2045 Robotic and STEAM education activity in the  2023 Annual Meeting of Indonesian City Government Association, APEKSI 2023 and  Indonesia City Expo Makassar 11-14 July.  They are acting as Depok City Representation in showing the creative education running in Depok City and support Depok City as Indonesia's representative region in the UNESCO Creative City selection. 

Team R2045 is sharing to the visitors how team Indonesia R2045 has won the X- PRIZE, Innovator AwardNew Technology Experience:  Carbon Countermeasures, Katherine Johnson Award for Engineering Documentation, Social Media award and Safety Award FGC, GENEVA, SWITZERLAND,  2022

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Depok Creative City is a vibrant and dynamic urban center that serves as a breeding ground for artistic expression and innovative solutions. Nestled in the heart of Depok, this city has become a haven for creative individuals and a hotbed of cultural activities.

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The population of Depok City is 2,123,349 people, with 1,071,173 males and 1,052,176 females. The productive age group (15-64 years) comprises 70.95% of the population.

Depok City has cultural diversity consisting of Betawi, Sundanese, Javanese, Minang, Batak, Bugis, Ambon, Timorese, and other ethnic groups. The people of Depok City are also religiously diverse, consisting of Islam, Christianity, Catholicism, Hinduism, Buddhism, and Confucianism. Despite social and cultural diversity, the people of Depok City highly cherish friendships (guyub), sharing (bebarengan), and synergy (rame-rame).

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During the Festival/EXPO /annual meeting attended by 98 Cities Government all over Indonesia, the Team R2045 explain to visitors about STEAM education and creative activities at TechnoNatura.

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They also invite many of Mayors to start building and deploying STEAM education approach  in their city,  Knowing that the success of the younger generation in choosing the STEAM field will greatly determine the position of a country in the future world civilisation.

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With Mayor of Salatiga..Drs. Sinoeng Noegroho Rachmad, MM

The ecosystem formed from industry, government, research institutions, campuses, schools, students and the general public implies the seriousness of a nation that is improving in mastering 21st century competencies or skills.Their readiness to grow the next inventors, the next Steve Jobs, the next Tesla, and others that make the state economy strong and become leaders for the future.

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Moreover, The R2045 Team are actively doing and engaging in a media campaign for the FIRST Tech Challenge 2024 event in Depok. The team is happily spreading FIRST values and inviting the many Indonesian mayors to establish a FTC team in their schools and enter the First FIRST Tech Challenge that will be held in Depok in January 2024.  They are distributing a leaflet invitation to join The FIRST Tech Challenge, as picture below

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In following the initiative in forming Indonesian youth who are ready to welcome the golden year 2045 with industry 4.0 skills. Indonesia First Robotik (IFR) and TechnoNatura has a mission to spread STEAM education in Indonesia to as many students as possible and to motivate and encourage Indonesian youth to dream of becoming science and technology leaders in 2045.

Driven by the election of Depok City as Indonesia's representative region in the UNESCO Creative City selection event in the field of media arts, the City of Depok, TechnoNatura and IFR will collaborate in holding a world robot competition activity from the USA and implement the FIRST®️ Tech Challenge 2023=2024 program.

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The FTC FIRST Tech Challenge robot competition invites Indonesian school children aged 12-18 years to be actively involved in developing 21st century skills, providing creative solutions, problem solving and collaborating and competing in an interesting and challenging robot game. Through the FTC FIRST®️ Tech Challenge Depok City, TechnoNatura and IFR activities present "Sport for the Mind", which combines excitement, and sport with sophistication, science and technology. Under strict rules, limited resources, and time limits, teams are challenged to design, assemble, build and program robots, and seek funding and build a team's "brand", hone teamwork skills, and practice engineering principles. Cooperation, innovation, creativity and the value of hard work, and putting engineering principles into practice, while embodying the value of hard work, innovation and working as a team.

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The kickoff challenge for the 2023-2024 FTC game will start in early September, and each team has time to build their robot within a period of 3 months. The National Competition will be held in Depok City, West Java on January 5-8 2024. The winner of this competition has the right to represent Indonesia at the World Robot Championship event in Houston USA.

 

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While at the same time, in Depok city, IFR is busy organising training and selection to select the best students to go to FGC 2023 in Singapore.  41 students were registered to join the training and selection. It will select 5 official members and 20 non-official members as the R2045 FGC 2023 team by early September.

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Besides building robots which will be contested, the team will also prepare proposals about hydrogen Horizon for a greener world in the New Technology Experience which is also part of the annual FGC activity.  

The New Technology Experience, like the Robotics Challenge, is a fundamental component of FIRST Global’s annual program. It was established as a means for the student community to stay current with cutting edge technology. The robotics competition is themed around solving the world’s greatest challenges. The New Technology Experience is integrated with and highlights new technologies related to this theme. It provides students with the opportunity to become experts in emerging fields, establishes stronger network connections among FIRST Global teams, and improves the participants’ competitiveness for college, internships, and employment. 

The New Technology Experience was first introduced in 2021 with the CubeSat Prototype Challenge, where teams designed, built, programmed, and launched CubeSat prototypes into the lower layers of Earth’s atmosphere. For the 2022 New Technology Experience, Carbon Countermeasures, students learned about the impact of carbon dioxide on our environment, researched existing and developing technologies, and created their own solutions to combat climate change and ensure the safety of our planet through the future.


This year, the New Technology Experience is called Energy Evolution


We're working hard to promote STEAM education in Fun and Joyful environment.
 

R2045 FULL STEAM AHEAD for the year of 2045.